II.
StateMachine overview
Reference · livestate-machine:run
Run overview
Lifecycle for a babysitter run from creation through completion or failure.
Attributes
governsNodeKindId
displayName
Run
targetNodeKind
Run
description
Lifecycle for a babysitter run from creation through completion or
failure.
states
- idrun.createddisplayNameRun / createdterminalfalsedescriptionRun has been created; no effects yet requested.
- idrun.waitingdisplayNameRun / waitingterminalfalsedescriptionRun is waiting on one or more pending effects.
- idrun.completeddisplayNameRun / completedterminaltruedescriptionRun finished successfully; completionProof is set.
- idrun.faileddisplayNameRun / failedterminaltruedescriptionRun failed before reaching completed.
transitions
- fromrun.createdtorun.createdeventPROCESS_ASSIGNED
- fromrun.createdtorun.waitingeventEFFECT_REQUESTED
- fromrun.waitingtorun.completedeventRUN_COMPLETED
- fromrun.waitingtorun.failedeventRUN_FAILED
- fromrun.createdtorun.failedeventRUN_FAILED
Outgoing edges
None.
Incoming edges
belongs_to_machine7
- lifecycle-state:run.waiting·LifecycleStateRun — waiting
- lifecycle-state:run.running·LifecycleStateRun — running
- lifecycle-state:run.completed·LifecycleStateRun — completed
- lifecycle-state:effect.pending·LifecycleStateEffect — pending
- lifecycle-state:effect.ok·LifecycleStateEffect — ok
- lifecycle-state:invocation.running·LifecycleStateInvocation — running
- lifecycle-state:session.active·LifecycleStateSession — active
governed_by1
- run:01kqex-example-run-001·RunExample feature-build run