III.
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LibraryProcess records
Browse all LibraryProcess records in the current atlas snapshot.
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references
- Semantic Versioning: https://semver.org/ · 6- WCAG 2.1: https://www.w3.org/WAI/WCAG21/quickref/ · 5- NIST Cybersecurity Framework: https://www.nist.gov/cyberframework · 5- MCP Apps SDK: https://github.com/modelcontextprotocol/ext-apps · 4- npm: @modelcontextprotocol/ext-apps · 4- OpenTelemetry: https://opentelemetry.io/docs/ · 4- OpenAPI Specification: https://swagger.io/specification/ · 4- Montgomery, D.C. (2019). Introduction to Statistical Quality Control · 4- Liker, The Toyota Way · 4- Materials Project: https://materialsproject.org/ · 4- Prisma: https://www.prisma.io/ · 4- CP-Algorithms: https://cp-algorithms.com/ · 3
displayName
business-strategy/blue-ocean-strategy · 2business-strategy/pestel-analysis · 2business-strategy/scenario-planning · 2contrib/joe-habu/superbabysitter/quality-gated-development · 1generic-bugfix · 1generic-feature · 1infra-diagnostic · 1Zero-token shell task factory that hard-fails if the dev server is unreachable. · 1Shared reusable task definitions for the trip-planner process library. · 1triage · 1cradle/bug-report · 1cradle/bugfix · 1
libraryPath
library/contrib/joe-habu/superbabysitter/quality-gated-development.js · 1library/contrib/rogelsm/generic-bugfix.js · 1library/contrib/rogelsm/generic-feature.js · 1library/contrib/rogelsm/infra-diagnostic.js · 1library/contrib/rogelsm/serverReachableGate.js · 1library/contrib/rogelsm/shared-common.js · 1library/contrib/rogelsm/triage.js · 1library/cradle/bug-report.js · 1library/cradle/bugfix.js · 1library/cradle/cleanup-runs.js · 1library/cradle/contribute.js · 1library/cradle/documentation-contribute-answer.js · 1
description
Agile Development Loop - Sprints, iteration cycles, and continuous delivery · 1BMAD Party Mode - Multi-agent collaborative sessions for complex decisions · 1BMAD Quick Flow - Lean solo-developer workflow for rapid spec-to-implementation · 1Bottom-Up Development - Build foundational components first, compose upward · 1Devin-style workflow: Plan → Code → Debug → Deploy with iterative refinement · 1Double Diamond - Design thinking framework with divergent and convergent phases · 1Feature-Driven Development (FDD) - Five-step process with parking lot tracking · 1Generate unit and E2E tests from UAT criteria for a completed phase · 1GSD milestone audit - verify milestone definition-of-done · 1GSD phase discussion - capture implementation preferences before planning · 1GSD phase execution - parallel task execution with atomic commits · 1Quality-gated iterative development with agent scoring · 1
specialization
| id | displayName | cluster |
|---|---|---|
| lib-process:game-development--ai-behavior-implementation | specializations/game-development/ai-behavior-implementation | generated-library |
| lib-process:game-development--animation-implementation | specializations/game-development/animation-implementation | generated-library |
| lib-process:game-development--art-asset-pipeline | specializations/game-development/art-asset-pipeline | generated-library |
| lib-process:game-development--audio-design-integration | specializations/game-development/audio-design-integration | generated-library |
| lib-process:game-development--build-pipeline-automation | specializations/game-development/build-pipeline-automation | generated-library |
| lib-process:game-development--core-mechanics-prototyping | specializations/game-development/core-mechanics-prototyping | generated-library |
| lib-process:game-development--cutscene-implementation | specializations/game-development/cutscene-implementation | generated-library |
| lib-process:game-development--game-analytics-integration | specializations/game-development/game-analytics-integration | generated-library |
| lib-process:game-development--game-balance-economy | specializations/game-development/game-balance-economy | generated-library |
| lib-process:game-development--game-concept-development | specializations/game-development/game-concept-development | generated-library |
| lib-process:game-development--game-engine-setup | specializations/game-development/game-engine-setup | generated-library |
| lib-process:game-development--game-production-planning | specializations/game-development/game-production-planning | generated-library |
| lib-process:game-development--gameplay-systems-implementation | specializations/game-development/gameplay-systems-implementation | generated-library |
| lib-process:game-development--level-design-process | specializations/game-development/level-design-process | generated-library |
| lib-process:game-development--live-ops-setup | specializations/game-development/live-ops-setup | generated-library |
| lib-process:game-development--localization-process | specializations/game-development/localization-process | generated-library |
| lib-process:game-development--milestone-delivery | specializations/game-development/milestone-delivery | generated-library |
| lib-process:game-development--monetization-implementation | specializations/game-development/monetization-implementation | generated-library |
| lib-process:game-development--multiplayer-networking | specializations/game-development/multiplayer-networking | generated-library |
| lib-process:game-development--narrative-design | specializations/game-development/narrative-design | generated-library |
| lib-process:game-development--performance-optimization | specializations/game-development/performance-optimization | generated-library |
| lib-process:game-development--platform-certification | specializations/game-development/platform-certification | generated-library |
| lib-process:game-development--platform-sdk-integration | specializations/game-development/platform-sdk-integration | generated-library |
| lib-process:game-development--playtesting-user-research | specializations/game-development/playtesting-user-research | generated-library |
| lib-process:game-development--qa-testing-strategy | specializations/game-development/qa-testing-strategy | generated-library |
| lib-process:game-development--save-system-implementation | specializations/game-development/save-system-implementation | generated-library |
| lib-process:game-development--sprint-planning-games | specializations/game-development/sprint-planning-games | generated-library |
| lib-process:game-development--ui-ux-implementation | specializations/game-development/ui-ux-implementation | generated-library |
| lib-process:game-development--vertical-slice-development | specializations/game-development/vertical-slice-development | generated-library |
| lib-process:game-development--vfx-implementation | specializations/game-development/vfx-implementation | generated-library |